Gordon Freeman (
acts_of_gord) wrote2008-07-26 01:50 am
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We Don't Go To Ravenholm- Oh Wait, Looks Like We Do
The Milliways portal door is a capricious, fickle thing. It had opened for Gordon earlier when he'd tripped over the charred, blackened remains of a lurking zombie while firing a sawblade into its still-mobile companion. Then it'd gone and opened again, back to Ravenholm, just as he was leaning forward to check and see whether the zombie that'd loomed over him before had gone.
The blade had flown true and eradicated the zombie threat, but in the moonlight that trickled through the cracks in the boarded-up window and badly patched roof, Gordon could see he still wasn't alone...
The blade had flown true and eradicated the zombie threat, but in the moonlight that trickled through the cracks in the boarded-up window and badly patched roof, Gordon could see he still wasn't alone...
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Gordon's throat moves convulsively at the sight, and he begins reloading the shotgun from a box of shells he snagged along the way.
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As he points to a side alley that's still relatively zombie-free, he adds, "Mend your ways before it is too late!"
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He's had more nerve-wracking descents before this. They involved hundred-foot cliffside drops and lurking Marines. This isn't nearly so far to fall, but it's right up there.
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She glances at him to makes sure he's ready with the gun, before crouching and dropping the distance easily, landing in a deep crouch.
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BLAM.
As the zombies fall back on either side he drops to the ground himself. Whatever the suit might have to say about that is drowned out by Gordon's distraction of choice: the sound of what happens when a shotgun shell is fired at a barrel full of oil. (Or whatever the hell Father Grigori's been filling the barrels with. Oil doesn't explode like that, does it?)
NOW Gordon runs.
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There're a couple of headcrabs roaming the streets up ahead, but the zombies are, for the most part, simply attempting to give chase. Gordon has no love of either, so it's a matter of priorities: what can get in our way? matters more than what's behind us?. As long as Dinah doesn't suddenly swerve when he's shooting at one of the headcrabs (or shooting twice, in the case of the one that made the hissing, catlike sound), the way ahead is mostly clear...
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"Think we should head down there?"
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There's enough breathing room for him to yank his crowbar free and offer it to her.
"Headcrabs like dark, narrow spaces. Don't let one catch you by surprise."
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She glances around quickly and heads through, into a wider, open plaza.
With a zombie in it.
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With a wet snuffling noise it turns in Dinah's direction and tears one of the black headcrabs loose from its torso.
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But not fast enough. The bar misses entirely amnd the crab lands on Dinah's upper arm. She inhales sharply through her teeth, drops the crowbar and yanks the crab off to throw it away.
She doesn't need a helpful voice to tell her about neurotoxins, though. She crumples to the floor, gasping in pain.
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Gordon hasn't got the time to run over and check her yet- the zombie's pulling another crab free. Thankfully, Father Grigori has excellent taste in shotguns; this one holds six shells at a time.
Plus it fires two shells at a time if Gordon pulls the appropriate trigger. Which is good, because that purple-and-black son of a bitch takes no less than three direct hits before it staggers and plummets to the ground, facecrab first.
It might be Gordon's imagination, but it sounded like the thing chuckled right before it died.
Now he runs over to Dinah's side. "Can you hear me?" he asks, and reaches to her neck to see if she still has a pulse.
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When he speaks to her, she gives a shallow nod and tries to move - to get up.
Her entire body feels like it's peeling away from her bones, but they've got to keep moving.
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"Stay where you are."
Gordon's not known for being gentle, but he knows exactly what this feels like, and he wouldn't wish it on anyone. They can afford a few moments' delay for him to pick Dinah up, assuming Father Grigori left any of the healing solutions in the building. If he didn't-
-he'll think about that later. He's got to get her inside first.
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"'M fine."
She's really not.
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If he has to get out of his suit to put her in it for an antidote-
Oh, thank the pitiless and impersonal forces of chance and entropy, Father Grigori did leave a couple of medkits in here, under the stairs. Gordon quails a little at the thought of having to make it up three floors' worth of stairs to get to the roof, but he needn't have worried- there's an old cargo elevator on the opposite wall. "Okay," he says, cracking open the first white box. "Dinah, I need you to swallow this stuff for me. It's nasty, but it saved my skin more times than I can count. Keep going until there's no more left."
He hands her the first green cylinder, its top already pried off, and starts jamming the elevator button with his thumb as if repeated punchings could make it go faster.
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Gasping, she takes a couple of sips, then downs the rest at increasingly fast speed.
When it's gone, she's coughing in distaste.
"That is nasty."
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Well, that and the elevator's arrived. He'll help her in if need be.
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"I do not like those crab things."
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Dinah blanches, mostly because the lurching of the elevator doesn't feel so hot right now.
"Stuck for food?"
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