Gordon Freeman (
acts_of_gord) wrote2008-07-26 01:50 am
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We Don't Go To Ravenholm- Oh Wait, Looks Like We Do
The Milliways portal door is a capricious, fickle thing. It had opened for Gordon earlier when he'd tripped over the charred, blackened remains of a lurking zombie while firing a sawblade into its still-mobile companion. Then it'd gone and opened again, back to Ravenholm, just as he was leaning forward to check and see whether the zombie that'd loomed over him before had gone.
The blade had flown true and eradicated the zombie threat, but in the moonlight that trickled through the cracks in the boarded-up window and badly patched roof, Gordon could see he still wasn't alone...
The blade had flown true and eradicated the zombie threat, but in the moonlight that trickled through the cracks in the boarded-up window and badly patched roof, Gordon could see he still wasn't alone...
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It stinks.
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.... all, perhaps, save one, which spends its last breath in an act of literally venomous hatred. One of the black scuttling ones flings itself up at an angle Dinah can't quite reach-
"AUGH!~" shouts Gordon, and flings the thing away with all his might. "Neurotoxin detected," responds the suit.
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Dinah pauses - no, she doesn't, she whacks another flying back then she pauses - turning to Gordon
"Gordon?"
Are you okay?
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"gnnnh."
"Administering antidote," the suit says blandly, and eventually Gordon manages to look up at Dinah. "Don't-" He coughs, clears his throat. "Don't let those bite you. It stings."
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"What is that you've got?"
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He runs one gloved hand over his face and glances down. "Looks like the fires are out. We'd better keep moving." Before another one of those things turns up in the shadows goes unspoken.
The building's doors open onto an alley, where the shadows cast by a fire in one corner leap and flicker oddly. A complicated pulley mechanism with a lever that might as well say PULL ME sits in the middle of the alley, its cable leading up to...
"... how did he get a car up there?" Gordon wonders aloud.
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Rhetorical question, huh? Pretend she didn't say anything.
"This is one of the traps he was talking about."
She glances around, looking for a zombie to drop the car on to.
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Four of them, shambling forward in a ragged group that trails its own cloud of flies? Yeah.
Gordon glances at the cluster, then gestures to the switch in a 'be my guest' fashion.
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"Wonder how he managed to set them up without being attacked."
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WOOMCH.
As the gears and entrapments in the device whose switch Dinah just pulled start slowly creaking the car back up to its former height- the zombies being not much more than a couple of reddish piles of ew now- Gordon shakes his head. "Maybe he had help once," he murmurs. "Or a guard animal, or-"
He goes quiet; he can hear more of the zombies shuffling their way, but he's more interested in what he's just spotted ahead and above. There's a second falling-car trap, and the car looks to be at exactly the right height to make it to yet another second-storey wooden walkway.
"This man is starting to worry me."
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She looks around, then runs to the second lever, waiting for the zombies to line themselves up. "Get ready to jump."
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Today is a good day for someone else to die, and do it properly.
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"Not my favourite mode of travel."
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He still has nightmares of missing the last jump. Repeatedly.
Fortunately the car doesn't have that far to travel, and the walkway's wide enough to get onto without much difficulty. And as they do...
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He glances over his shoulder, then calls, "Press on! I will meet you when I can," before darting back into the building.
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"So we stick to the rooftops, I guess?"
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She's not sure, but she wipes her hands on her pants and nods firmly.
She's going to have to get used to it, after all.
"I'm good."
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It looks as if Father Grigori is right. As they scramble from rooftop to rooftop- sometimes by means of a mere plank stretched across this street or that- Dinah will no doubt note that there are at least two or three zombies wandering blindly through each of the streets below. There's a moment when they have to stop; the zombies can't climb any more, but the headcrabs that haven't found a host are another story.
Let's just say that Dinah has a hell of a kick, shall we?
At least the moon's full and the clouds are few. A rooftop run like this would be a nightmare on a darker evening. Especially when the only way off one particular roof is to duck into a cramped, chemical-smelling attic. "I think this should come out on the next street," Gordon notes, "but we should be ready for anything around here."
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She climbs into the attic behind Gordon and wrinkles her nose at the smell, but aside from saying anything else, she nods.
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... enough to light up the zombie that's just lunged to its feet.
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It turns out she doesn't need to, as a gunshot rings out and the creature falls.
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There's a hissing noise, and a sound like a cat's scream is abruptly cut off as Father Grigori's next round takes down one of the poison headcrabs.
"The two of you have stirred up hell! A pair after my own heart," the priest notes as he reloads his gun. Something in the building catches his attention, and he turns away from the window. A careful listener might well hear him intoning, "Although they call me crazy I care not, for thou art my helper, my strength, and my savior," as he vanishes into the depths of the building in a hail of further gunshots.
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