Assault on City 17: Team Ninja
Sep. 7th, 2008 11:47 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
In better times City 17 had many, many ways of crossing town. For the most part, the citizens of today travel on the surface, and mostly on foot. This is partly because they're easier to track down, and partly because the alternatives haven't been maintained lately. On the other hand, the Combine don't use the underpassages any more either. Clearing one of the tunnels that crosses half the City is a priority for the Resistance; it'll give them a much better crack at getting behind enemy lines. Thus the infiltration team finds themselves in a small courtyard at the back of what was once a highway maintenance building, facing a poorly lit flight of stairs leading down.
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Date: 2008-09-08 11:25 pm (UTC)Think fast--
"Flux capacitor? I've... uh, been working on it. I'm a scientist."
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Date: 2008-09-08 11:28 pm (UTC)no subject
Date: 2008-09-09 01:42 am (UTC)no subject
Date: 2008-09-09 08:07 am (UTC)Unfortunately, she notes as they press on, she can't use her weapon down here. Not unless she wants to bring the tunnel crashing down on them.
Apart from that, she's just listening to the conversation, keeping alert for more headcrabs. No way is she letting herself be bitten again.
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Date: 2008-09-09 02:16 pm (UTC)As they make their way into the darkness, in the distance, something hums. An alert eye might well catch sight of first one, then two, then several glimmering red lights.
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Date: 2008-09-09 02:49 pm (UTC)"Those manhacks?"
She doesn't wait for an answer. Instead she throws herself forward, rolling her spine along the floor for the only purpose of picking up a spare pipe that just happened to be landing there. Landing on her feet, it's just a case of knocking the saw things against the wall, swinging the pipe like a mace.
Thank you, Uncle Carter.
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Date: 2008-09-09 03:05 pm (UTC)Of course, the fact that they keep coming is an issue. The Combine likes to flood tunnels and abandoned pipes with these things just in case refugees try to escape City 17, after all.
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Date: 2008-09-10 09:23 pm (UTC)no subject
Date: 2008-09-10 09:28 pm (UTC)Between Dinah's mace work, John's psychic wrecking crew talent, and the rebel's guns, the things do stop coming. Apparently there's only so many the Combine care to stuff into one area without a watcher. There certainly aren't any CPs or soldiers coming to check on the things. "That," the rebel says, "was incredible. Where did you two learn to do that?"
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Date: 2008-09-10 09:35 pm (UTC)"My uncle taught me to swing a club."
Casual as anything. It's not like she was using metapowers or anything.
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Date: 2008-09-10 09:53 pm (UTC)no subject
Date: 2008-09-10 10:14 pm (UTC)no subject
Date: 2008-09-10 10:40 pm (UTC)The way ahead is clogged by fallen concrete and smashed vehicles. Possibly gas pipelines, too, if the occasional fits of fire are anything to go by. Clambering over concrete eventually leads to a narrow passage through which one must crawl. On the other side, the ceiling is long since gone, and the former freeway has become a high-walled trench into which every foul-smelling and toxic substance known has long since spilled.
There's no way those things crawling in the shadows are cockroaches....
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Date: 2008-09-10 11:28 pm (UTC)With that, he runs up the alley silently and invisible to any manner of creature with a brain, occasionally becoming visible for a second to take out a batch of headcrabs with blue shockwaves. They don't even have the chance to stalk him before they're thrown backwards with that blood-curdling cry.
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Date: 2008-09-11 10:02 am (UTC)Occasionally a headcrab might slip past John, but it's easy enough to smash them against the walls of the trench.
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Date: 2008-09-11 03:14 pm (UTC)The formerly human things that begin to haul themselves out of the liquid foulness, bloody claws that were once hands scrabbling for purchase, may be another story altogether.
THere are quite a few of them.
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Date: 2008-09-11 03:33 pm (UTC)She leaves the lone headcrabs to John and focuses on the zombies. And now she remembers the advantage of the heeled boots - a smaller surface area means more pressure on each parasite she kicks at, and the blows are even more effective.
And if she can't get a kick to the head in, she just needs to judo throw the whole thing back in the mess.
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Date: 2008-09-11 06:22 pm (UTC)"Watch out, Dinah! They have claws! If I need to, I'll shoot for real!" John bellows
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Date: 2008-09-11 06:54 pm (UTC)no subject
Date: 2008-09-11 08:08 pm (UTC)One particular zombie stops some distance away from the two humans, apparently trapped behind a junked fifty-five gallon drum. It lets out a horrific bellow and swings its arms crudely at the thing. The drum goes flying towards the two humans at considerable speed.
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Date: 2008-09-11 08:30 pm (UTC)He then finishes putting the clip on his gun, and then pulls it out, opening righteous fire on the oil drum, which then explodes, taking out quite a few. And those that don't explode get a final death by lead.
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Date: 2008-09-12 07:17 am (UTC)She kicks the headcrabs off any zombie not dealt with by explosion and bullet, and straightens, adjusting her wig as subtly as possible.
"Let's keep going."
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Date: 2008-09-12 11:43 pm (UTC)Ahead, there's fallen rubble in plenty from where 280 collapsed. Moving from rubble chunk to rubble chunk is the only way out of the sea of chemical nastiness. On the other side emergency lighting flickers faintly, and what might be a flare gleams in the darkness. Somewhere beyond that is the bluish-grey glimmer of daylight filtering in again.
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Date: 2008-09-16 03:57 pm (UTC)"Hey Dinah, you have some screaming ability, right?"
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Date: 2008-09-16 04:09 pm (UTC)"Yeah," she says. "I'm not going to use it until we get in the open, though. I don't feel like causing a cave in."
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